Save loc on validation and stop validation when stepNumber value is changed

This commit is contained in:
Pyramond
2025-06-21 14:13:01 +02:00
parent f15583020d
commit c8e264fe18
3 changed files with 10 additions and 4 deletions
+2 -2
View File
@@ -660,14 +660,12 @@ void MainWindow::on_pathNumber_valueChanged(int arg1)
void MainWindow::on_stepNumber_valueChanged(int arg1)
{
on_validateBtn_clicked();
this->loadStep(currentPath->getStep().at(arg1-1));
}
void MainWindow::on_validateBtn_clicked()
{
std::cout << "ok" << std::endl;
this->currentPath->setName(ui->titleEdit->text());
this->currentPath->setCity(ui->locEdit->text());
this->currentPath->setImage(ui->imagePath->text());
@@ -676,6 +674,8 @@ void MainWindow::on_validateBtn_clicked()
this->currentPath->setDuration(ui->durationSpin->value());
this->currentPath->getStep()[ui->stepNumber->value()-1].setTitle(ui->stepTitle->text());
this->currentPath->getStep()[ui->stepNumber->value()-1].setResponse(ui->responseSpin->value());
this->currentPath->getStep()[ui->stepNumber->value()-1].setLongitude(ui->longitudeSpin->value());
this->currentPath->getStep()[ui->stepNumber->value()-1].setLatitude(ui->LatitudeSpin->value());
this->currentPath->getStep()[ui->stepNumber->value()-1].clearPersonnages();
this->currentPath->getStep()[ui->stepNumber->value()-1].clearTextes();
extractDialogue();