add of start again button on duo (web)
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@@ -1,3 +1,7 @@
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#include <Adafruit_GFX.h>
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#include <Adafruit_SH110X.h>
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bool local = true;
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bool solo = true;
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int difficulty = 1;
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@@ -7,6 +11,16 @@ uint8_t btnPrevB;
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uint8_t btnA;
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uint8_t btnB;
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bool isMod = false;
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bool isModJeu = false;
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bool isDifficulty = false;
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bool isPlay = false;
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bool isWebSet = false;
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#define BUTTON_A 15
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#define BUTTON_B 32
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Adafruit_SH1107 display = Adafruit_SH1107(64, 128, &Wire);
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unsigned long lastDebounceTimeA = 0;
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unsigned long lastDebounceTimeB = 0;
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const unsigned long debounceDelay = 200; // délai de rebond (200 ms)
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@@ -36,17 +50,7 @@ void setupMenu() {
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void menu() {
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if (!isMod) {
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choixMode();
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} else if (!isModJeu) {
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choixModeJeu();
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} else if (solo && !isDifficulty) {
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choixDifficulty();
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} else {
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isPlay = true; // mode duo sans choix difficulté
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}
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}
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@@ -81,27 +85,26 @@ void choixDifficulty() {
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}
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void readButton(){
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btnA = digitalRead(BUTTON_A);
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if (btnA == LOW && btnPrevA == HIGH && (millis() - lastDebounceTimeA > debounceDelay)) {
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lastDebounceTimeA = millis();
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handleButtonA();
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void menu() {
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if (!isMod) {
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choixMode();
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} else if (!isModJeu) {
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choixModeJeu();
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} else if (solo && !isDifficulty) {
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choixDifficulty();
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} else {
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isPlay = true; // mode duo sans choix difficulté
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}
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btnPrevA = btnA;
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btnB = digitalRead(BUTTON_B);
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if (btnB == LOW && btnPrevB == HIGH && (millis() - lastDebounceTimeB > debounceDelay)) {
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lastDebounceTimeB = millis();
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handleButtonB();
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}
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btnPrevB = btnB;
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}
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void handleButtonA() {
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if (!isMod) {
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local = true;
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@@ -128,4 +131,20 @@ void handleButtonB() {
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isDifficulty = true;
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isPlay = true;
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}
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}
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void readButton(){
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btnA = digitalRead(BUTTON_A);
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if (btnA == LOW && btnPrevA == HIGH && (millis() - lastDebounceTimeA > debounceDelay)) {
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lastDebounceTimeA = millis();
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handleButtonA();
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}
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btnPrevA = btnA;
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btnB = digitalRead(BUTTON_B);
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if (btnB == LOW && btnPrevB == HIGH && (millis() - lastDebounceTimeB > debounceDelay)) {
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lastDebounceTimeB = millis();
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handleButtonB();
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}
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btnPrevB = btnB;
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}
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