fix duplication of dialogues

This commit is contained in:
Giovanni JOSSERAND 2025-06-21 14:12:31 +02:00
parent b4f153888c
commit 6b24485cf0

View File

@ -154,7 +154,7 @@ void MainWindow::loadStep(Step s) {
ui->responseSpin->setValue(s.getResponse());
for(int i = 0; i < s.getTexte().length(); i++) {
QString q = s.getPersonnage().at(i) + ": " + s.getTexte().at(i);
QString q = "[" + s.getPersonnage().at(i) + "] : " + s.getTexte().at(i);
ui->dialogEdit->appendPlainText(q);
}
}
@ -650,14 +650,13 @@ void MainWindow::on_pathNumber_valueChanged(int arg1)
void MainWindow::on_stepNumber_valueChanged(int arg1)
{
on_validateBtn_clicked();
ui->dialogEdit->clear();
this->loadStep(currentPath->getStep().at(arg1-1));
}
void MainWindow::on_validateBtn_clicked()
{
std::cout << "ok" << std::endl;
this->currentPath->setName(ui->titleEdit->text());
this->currentPath->setCity(ui->locEdit->text());
this->currentPath->setImage(ui->imagePath->text());
@ -1036,3 +1035,6 @@ void MainWindow::on_addStep_clicked()
{
this->addNewStep();
}