414 lines
11 KiB
C++
414 lines
11 KiB
C++
#include "localMode.h"
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#include <Arduino.h>
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#include <Adafruit_GFX.h>
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#include <Adafruit_SH110X.h>
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extern Adafruit_SH1107 display;
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MechKey keys[] = {
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{0, A0, false, Adafruit_NeoPixel(1, D4, NEO_GRB + NEO_KHZ800)}, //D4
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{1, 25, false, Adafruit_NeoPixel(1, D5, NEO_GRB + NEO_KHZ800)},
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{2, 34, false, Adafruit_NeoPixel(1, A0, NEO_GRB + NEO_KHZ800)},
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{3, 39, false, Adafruit_NeoPixel(1, A1, NEO_GRB + NEO_KHZ800)},
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{4, 36, false, Adafruit_NeoPixel(1, 16, NEO_GRB + NEO_KHZ800)},
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{5, 4, false, Adafruit_NeoPixel(1, 17, NEO_GRB + NEO_KHZ800)},
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{6, 14, false, Adafruit_NeoPixel(1, D2, NEO_GRB + NEO_KHZ800)},
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{7, 33, false, Adafruit_NeoPixel(1, D3, NEO_GRB + NEO_KHZ800)}, //D3
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{8, 15, false, Adafruit_NeoPixel(1, 4, NEO_GRB + NEO_KHZ800)},
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};
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const int numKeys = 9;
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int grille[3][3] = {
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{0, 0, 0},
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{0, 0, 0},
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{0, 0, 0}
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};
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bool btns[9] = { false, false, false, false, false, false, false, false, false };
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bool joueur1 = true;
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bool isBtnSet = false;
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unsigned long lastDebounceReset = 0;
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const unsigned long debounceDelayReset = 200;
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uint8_t btnPrev = LOW;
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uint8_t btn;
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bool isFirstInit = true;
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bool isWin = false;
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bool isEgalite = false;
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int c1[] = {-1,-1};
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int c2[] = {-1,-1};
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int c3[] = {-1,-1};
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void setBtn(Adafruit_MPR121& cap, uint16_t& lasttouched, uint16_t& currtouched){
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if(isFirstInit){
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turnOff();
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isFirstInit = false;
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}
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display.clearDisplay();
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display.setCursor(0, 0);
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display.print("Rester appuye sur\nchaqu'un des boutons\npendant 3 secondes\npour les initialiser");
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display.display();
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if(allInit()){
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isBtnSet = true;
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for (int i = 0; i < numKeys; i++) {
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keys[i].led.setPixelColor(0, 0,0,0);
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keys[i].led.show();
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}
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}else{
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currtouched = cap.touched();
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for (int i = 0; i < numKeys; i++) {
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uint8_t t = keys[i].touchID;
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if ((currtouched & _BV(t)) && !(lasttouched & _BV(t))) {
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Serial.print("Touch "); Serial.print(t); Serial.println(" pressed");
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btns[i] = true;
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keys[i].led.setPixelColor(0, 255,255,255);
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keys[i].led.show();
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}
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}
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lasttouched = currtouched;
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}
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}
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Coord getCo(int key) {
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switch(key) {
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case 0: return { 0, 0 };
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case 1: return { 1, 0 };
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case 2: return { 2, 0 };
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case 3: return { 0, 1 };
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case 4: return { 1, 1 };
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case 5: return { 2, 1 };
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case 6: return { 0, 2 };
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case 7: return { 1, 2 };
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case 8: return { 2, 2 };
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default: return { -1, -1 };
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}
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}
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bool victoire(int grille[3][3], int joueur) {
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// Vérification des lignes et colonnes
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for (int i = 0; i < 3; ++i) {
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if (grille[i][0] == joueur && grille[i][1] == joueur && grille[i][2] == joueur){
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c1[0]=i;
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c1[1]=0;
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c2[0]=i;
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c2[1]=1;
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c3[0]=i;
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c3[1]=2;
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return true;
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}
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if (grille[0][i] == joueur && grille[1][i] == joueur && grille[2][i] == joueur){
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c1[0]=0;
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c1[1]=i;
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c2[0]=1;
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c2[1]=i;
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c3[0]=2;
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c3[1]=i;
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return true;
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}
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}
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// Vérification des deux diagonales
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if (grille[0][0] == joueur && grille[1][1] == joueur && grille[2][2] == joueur){
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c1[0]=0;
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c1[1]=0;
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c2[0]=1;
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c2[1]=1;
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c3[0]=2;
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c3[1]=2;
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return true;
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}
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if (grille[0][2] == joueur && grille[1][1] == joueur && grille[2][0] == joueur){
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c1[0]=0;
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c1[1]=2;
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c2[0]=1;
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c2[1]=1;
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c3[0]=2;
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c3[1]=0;
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return true;
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}
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return false;
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}
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bool allInit() {
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for(int i = 0; i < 9; i++) {
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if (!btns[i]) return false;
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}
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return true;
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}
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void reset() {
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Serial.println("Reset");
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for(int i = 0; i < 3; i++) {
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for(int j = 0; j < 3; j++) {
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grille[i][j] = 0;
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}
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}
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isWin = false;
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for (int i = 0; i < numKeys; i++) {
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keys[i].led.setPixelColor(0, 0,0,0);
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keys[i].led.show();
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}
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joueur1 = true;
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}
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void readButtonReset() {
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btn = digitalRead(A2);
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if (btn == LOW && btnPrev == HIGH && (millis() - lastDebounceReset > debounceDelayReset)) {
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lastDebounceReset = millis();
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reset();
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}
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btnPrev = btn;
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}
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bool egalite(){
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if(!victoire(grille, 1) && !victoire(grille, 2)){
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for(int i = 0; i < 3; i++) {
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for(int j = 0; j < 3; j++) {
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if(grille[i][j]==0){
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return false;
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}
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}
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}
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return true;
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}else{
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return false;
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}
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}
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void affichResultat(){
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for(int i = 0; i < 3; i++) {
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for(int j = 0; j < 3; j++) {
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if((i!=c1[0] || j!=c1[1]) && (i!=c2[0] || j!=c2[1]) && (i!=c3[0] || j!=c3[1])){
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keys[(3*i)+j].led.setPixelColor(0, 0,0,0);
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keys[(3*i)+j].led.show();
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}
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}
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}
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isWin = true;
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}
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void localModeDuo(Adafruit_MPR121& cap, uint16_t& lasttouched, uint16_t& currtouched) {
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currtouched = cap.touched();
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readButtonReset();
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if(!isWin){
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menuGame();
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for (int i = 0; i < numKeys; i++) {
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uint8_t t = keys[i].touchID;
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if ((currtouched & _BV(t)) && !(lasttouched & _BV(t))) {
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Serial.print("Touch "); Serial.print(t); Serial.println(" pressed");
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Coord c = getCo(i);
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if(grille[c.y][c.x] == 0) {
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if(joueur1) {
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grille[c.y][c.x] = 1;
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keys[i].led.setPixelColor(0, 0,0,255);
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keys[i].led.show();
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if(victoire(grille, 1)) {
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Serial.println("Joueur 1 a gagne");
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affichResultat();
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}
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} else {
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grille[c.y][c.x] = 2;
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keys[i].led.setPixelColor(0, 255,0,0);
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keys[i].led.show();
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if(victoire(grille, 2)) {
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Serial.println("Joueur 2 a gagne");
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affichResultat();
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}
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}
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joueur1 = !joueur1;
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}
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}
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}
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if(egalite()){
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isWin=true;
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isEgalite = true;
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}
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}else{
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menuWin();
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}
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lasttouched = currtouched;
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}
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void localModeSolo(Adafruit_MPR121& cap, uint16_t& lasttouched, uint16_t& currtouched) {
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currtouched = cap.touched();
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readButtonReset();
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if(!isWin){
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menuGame();
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for (int i = 0; i < numKeys; i++) {
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uint8_t t = keys[i].touchID;
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if ((currtouched & _BV(t)) && !(lasttouched & _BV(t))) {
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Serial.print("Touch "); Serial.print(t); Serial.println(" pressed");
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Coord c = getCo(i);
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if(grille[c.y][c.x] == 0) {
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grille[c.y][c.x] = 1;
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keys[i].led.setPixelColor(0, 0,0,255);
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keys[i].led.show();
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if(victoire(grille, 1)) {
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Serial.println("Joueur 1 a gagne");
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affichResultat();
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break;
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}
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if(!egalite()){
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int x, y;
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do {
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x = random(0, 3);
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y = random(0, 3);
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} while(grille[y][x] != 0);
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grille[y][x] = 2;
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keys[(3*y)+x].led.setPixelColor(0, 255,0,0);
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keys[(3*y)+x].led.show();
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if(victoire(grille, 2)) {
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Serial.println("Joueur 2 a gagne");
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affichResultat();
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}
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}
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}
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}
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}
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if(egalite()){
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isWin=true;
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isEgalite = true;
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}
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}else{
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menuWin();
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}
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lasttouched = currtouched;
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}
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void localModeSoloExpert(Adafruit_MPR121& cap, uint16_t& lasttouched, uint16_t& currtouched) {
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currtouched = cap.touched();
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readButtonReset();
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if (!isWin) {
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menuGame();
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for (int i = 0; i < numKeys; i++) {
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uint8_t t = keys[i].touchID;
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if ((currtouched & _BV(t)) && !(lasttouched & _BV(t))) {
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Coord c = getCo(i);
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if (grille[c.y][c.x] == 0) {
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grille[c.y][c.x] = 1;
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keys[i].led.setPixelColor(0, 0, 0, 255);
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keys[i].led.show();
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if (victoire(grille, 1)) {
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affichResultat();
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break;
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}
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if(!egalite()){
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int x = -1, y = -1;
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for (int j = 0; j < 3 && x == -1; j++) {
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for (int k = 0; k < 3; k++) {
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if (grille[j][k] == 0) {
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grille[j][k] = 2;
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if (victoire(grille, 2)) {
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x = k;
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y = j;
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break;
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}
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grille[j][k] = 0;
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}
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}
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}
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if (x == -1) {
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for (int j = 0; j < 3 && x == -1; j++) {
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for (int k = 0; k < 3; k++) {
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if (grille[j][k] == 0) {
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grille[j][k] = 1;
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if (victoire(grille, 1)) {
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x = k;
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y = j;
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break;
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}
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grille[j][k] = 0;
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}
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}
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}
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}
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if (x == -1) {
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do {
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x = random(0, 3);
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y = random(0, 3);
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} while (grille[y][x] != 0);
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}
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grille[y][x] = 2;
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keys[3 * y + x].led.setPixelColor(0, 255, 0, 0);
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keys[3 * y + x].led.show();
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if (victoire(grille, 2)) {
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affichResultat();
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}
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}
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}
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}
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}
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if (egalite()) {
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isWin = true;
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isEgalite = true;
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}
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} else {
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menuWin();
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}
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lasttouched = currtouched;
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}
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void turnOff(){
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for (int i = 0; i < numKeys; i++) {
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keys[i].led.setPixelColor(0, 0,0,0);
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keys[i].led.show();
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}
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}
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void menuGame(){
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display.clearDisplay();
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display.setCursor(0, 0);
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display.println("Cliquer sur un boutonpour commencer");
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display.display();
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}
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void menuWin(){
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display.clearDisplay();
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display.setCursor(0, 0);
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if(!isEgalite){
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if(victoire(grille, 1)){
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display.println("Victoire du joueur 1");
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display.println();
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display.println("Cliquer sur le boutonreplay pour rejouer !");
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display.println("Cliquer sur le boutonreset pour revenir\nau menu !");
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}else{
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display.println("Victoire du joueur 2");
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display.println();
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display.println("Cliquer sur le boutonreplay pour rejouer !");
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display.println();
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display.println("Cliquer sur le boutonreset pour revenir\nau menu !");
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}
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}else{
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display.println("Egalite");
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display.println();
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display.println("Cliquer sur le boutonreplay pour rejouer !");
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display.println();
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display.println("Cliquer sur le boutonreset pour revenir\nau menu !");
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}
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display.display();
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}
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