dev #2
10
Feature.h
10
Feature.h
@ -1,10 +0,0 @@
|
||||
#ifndef FEATURE_H
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||||
#define FEATURE_H
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||||
#include <string>
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||||
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||||
struct Feature {
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||||
std::string name;
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||||
int value;
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||||
};
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||||
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||||
#endif // FEATURE_H
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||||
17
FicheJDR.pro
17
FicheJDR.pro
@ -11,21 +11,22 @@ CONFIG += c++17
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||||
SOURCES += \
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||||
character.cpp \
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||||
main.cpp \
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||||
mainwindow.cpp
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||||
mainwindow.cpp \
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||||
notepad.cpp
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||||
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||||
HEADERS += \
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||||
Feature.h \
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||||
Possession.h \
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||||
Skill.h \
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||||
SpecialSkill.h \
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||||
Weapon.h \
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||||
character.h \
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||||
mainwindow.h
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mainwindow.h \
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||||
notepad.h \
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||||
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||||
FORMS += \
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||||
mainwindow.ui
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||||
mainwindow.ui \
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notepad.ui \
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||||
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||||
# Default rules for deployment.
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||||
qnx: target.path = /tmp/$${TARGET}/bin
|
||||
else: unix:!android: target.path = /opt/$${TARGET}/bin
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||||
!isEmpty(target.path): INSTALLS += target
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||||
|
||||
RESOURCES += \
|
||||
data.qrc
|
||||
|
||||
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