improve ui
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ffa4cb0d1d
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a7dadefb1a
@ -15,10 +15,8 @@ SOURCES += \
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HEADERS += \
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Feature.h \
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Possession.h \
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Skill.h \
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SpecialSkill.h \
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Weapon.h \
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character.h \
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mainwindow.h
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11
Possession.h
11
Possession.h
@ -1,11 +0,0 @@
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#ifndef POSSESSION_H
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#define POSSESSION_H
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#include <string>
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struct Possession {
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std::string name;
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int value;
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};
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#endif // POSSESSION_H
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12
Weapon.h
12
Weapon.h
@ -1,12 +0,0 @@
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#ifndef WEAPON_H
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#define WEAPON_H
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#include <string>
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struct Weapon {
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std::string name;
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int value1;
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int value2;
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};
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#endif // WEAPON_H
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@ -2,10 +2,8 @@
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#define CHARACTER_H
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#include "Feature.h"
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#include "Possession.h"
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#include "Skill.h"
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#include "SpecialSkill.h"
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#include "Weapon.h"
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#include <QList>
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@ -18,8 +16,6 @@ private:
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QList<Feature> features;
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QList<Skill> skills;
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QList<SpecialSkill> specialSkills;
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QList<Weapon> weapons;
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QList<Possession> possessions;
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public:
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Character();
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};
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1193
mainwindow.ui
1193
mainwindow.ui
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